Tuesday, April 30, 2013

Three New Grand Theft Auto 5 Trailers released today

Posted by Tiberius Jonez

Rockstar Games released three new trailers for Grand Theft Auto V today. The video below includes all three. The trailers feature three distinctly different playable characters from the game and contain the kind of over the top action we've come to expect from the GTA franchise. Having three different playable characters is a first for the series and the graphics seem to be a significant upgrade from GTAIV. The game appears to really be shaping up. The car-jacking hi-jinx is scheduled to begin September 17th.




Gameplay Video - Saints Row The Third: Bikini-clad Base-jumping Belly-flop

For my next challenge...
A buddy of mine was visiting today and while I was taking care of some business making phone calls, he was killing time playing with my Saints Row The Third character on my laptop. He was attempting to base jump from a vehicle into the rooftop pool at the Saint's high-rise headquarters without success. Yes, this is the kind of stuff we do when we're bored. After about 30 minutes, I was beginning to get frustrated watching him repeatedly try and fail, so I finally asked him to hand me the controller so I could give it a try. Bingo, nailed it on the first try!! He was pissed! I couldn't stop laughing. I couldn't resist sharing the video with you. Try to ignore the bikini; my girl Roxy is sexy!

HP Laptop, Logitech f310 controller, and Saints Row The Third videogame...$550. Showing-up your buddy with a Bikini-clad base-jumping belly-flop? Priceless!!




Greg Kasavin sparks heated debate on violence in Bioshock: Infinite when he guests this week's Gameplay podcast.


Posted by Tiberius Jonez
email tiberiusjonez@gmail.com



Greg Kasavin, former Gamespot Editor and one of my favorite game reviewers of all time, stopped by for a visit with Kevin VanOrd in this week's Gamespot Gameplay podcast; which includes quite a heated debate on the occasionally shocking violence and controversial themes featured in Bioshock: Infinite. (beware spoilers from 00:49:00 to 01:05:00)

Among other things, the show includes a very interesting discussion on the birth and maturation of the modern shooter genre, the Metal Gear Solid series, Dark Souls II and a career retrospective on Kasavin's time at Gamespot, highlighting some of his very best game reviews.

Personally, it was great to hear Kasavin's thoughts on the industry again. Back in the day, he and Jeff Gerstmann were the go-to guys for quality game reviews. They were both major influences on me and it's safe to say that without them, GameJonez would not exist.

Gamespot veterans Carolyn Petit, Tyler Winegarner and Tom McShea all contribute to this spirited discussion. The show runs nearly 2 hours in its entirety and is interesting throughout, but if you're cramped for time you can skip around at will.

Greg Kasavin now works for Supergiant Games, the creators of Bastion. They recently revealed that they are working on their next release, titled "Transistor". Which platforms "Transistor" will be released on is yet to be determined, as is the release date. Stay tuned.

Monday, April 29, 2013

Activision being cryptic with latest Call of Duty tease


Posted by Tiberius Jonez
email at tiberiusjonez@gmail.com


Activision's official landing page for Call of Duty has been replaced with a mosaic comprised of pictures of fans. The mosaic is being slowly revealed over time, but appears to me to be the skull logo featured in different iterations throughout the Call of Duty series of games.

If you click "find me" at the top of the page you can connect via twitter or facebook and presumably be added to the mosaic.



This is what you'll see at the official Call of Duty landing page.


This "tease" is starting to feel like the latest "worst kept secret in gaming". Do you think these sorts of teases are an effective marketing tool? Do you think they're a complete waste of time and money? Would you do it differently? I'd love to hear someone else's opinion on this in the comments. 

Sunday, April 28, 2013

Emulators: Console Gaming's past has never looked better

Posted by Tiberius Jonez
GameJonez Blog Founder and Editor


Final Fantasy XXII never looked so good.
LEGAL DISCLOSURE: I am not an attorney, and as such, the contents of this article should, in no way, be construed as legal advice. I am not offering legal advice in any form or fashion and GameJonez Blog and it's contributors do not accept responsibility for the results of any action taken by any reader of this blog or of any other person. If you have any questions about the legality of any action you're considering taking, always consult an attorney licensed in your state of residence prior to acting. By continuing to read this article, you acknowledge that you have read and understand this disclosure, and that you agree to hold GameJonez Blog and it's contributors harmless for the results of any action taken by you as a result of reading this article.

Now that that's out of the way, onto the fun!!

As I'm sure you're keenly aware, the current generation of consoles is winding down to its inevitable conclusion, and like a sports fan stuck in that depressing vacuum of time between the end of football season and the beginning of baseball season, I've been looking for other outlets to spend my entertainment time. As a result, I've found myself diving (back) into videogame emulation so that, before moving forward with the new consoles, I might play some of my favorite games from the past, the memories of which still burn brightly but whose hardware, sadly, has long since fizzled out.

I've spent a large chunk of the past week or so getting familiar with PCSX2, the best Playstation 2 emulator currently available, and the focus of this article. For those of you not familiar with videogame emulation, here are the very, very basics: there are essentially four parts to videogame emulation; the emulator, a game rom, a BIOS file from the original hardware and a computer. An emulator is a software program that mimics (or emulates) computer hardware. Rom is short for "read-only memory" and is a game's programming code, and a BIOS is essentially a programming environment that sets the rules of how any given computer hardware and software function together. If you have a decent PC with an internet connection, an emulator, a BIOS for the hardware you wish to emulate, a compatible game rom and some patience, then you have all the necessary components for reliving the memories of games from your past.

While emulators are generally easy to find and download using your search engine of choice, roms are a different story, requiring a bit more effort; mainly because,  under the vast majority of circumstances, possessing the rom of a game you don't already own is illegal - a federal offense no less. Hence, the disclosure above. Essentially, for any software that is not free-ware or share-ware, if you don't own a copy of the original game, then you are not legally permitted to possess the rom. The same basic rules apply to a console's BIOS. In order to legally use it for emulation, you have to "dump" (transfer) the BIOS from a console you physically own to your computer. The practical result is, you will never find emulators, BIOS's and roms simultaneously available on the same website.

God of War 2 on PCSX2 running at 60 FPS
Of all the emulators out there, MAME is probably the best known and best supported. It primarily runs classic arcade games from the 1980's, and has been in active development for at least 15 years. If you want to get your Galaga or Pacman groove on, you can't go wrong with MAME. However, if arcade classics are not your flavor of choice, fear not friend, there are a wide variety of emulators out there, spanning virtually every videogame console ever released since 1980, up to and including the Sega Dreamcast, Playstation 2 and the original Xbox. Sorry, despite the claims of some unscrupulous and fraudulent websites and YouTube videos you may come across, to date, no one's figured out how to successfully emulate the Xbox 360 or the PS3. Furthermore, the general consensus is, for various programming reasons (especially as it relates to the PS3), they probably never will.

If this is all new to you, you're probably wondering, "Why isn't everyone using emulators and why haven't I heard of it before now?" It's pretty simple really; playing games with an emulator requires both some effort and a degree of patience and, as a result, is not for everyone. Even the best emulators run only a fraction of their parent console's total game library well enough to play. The percentage of playable games for any given emulator is, for the most part, directly proportionate to the amount and quality of development hours invested in improving the emulator's programming code.
Okami. Simply gorgeous!
Emulators are, as far as I've ever seen, free-ware and open-source; so you're usually free to, and, in fact, encouraged to, tweak them to your little hearts content if you think you can do a better job than the developer. Generally, whenever a new emulator first appears, it will not run any games well enough to actually play. That's where Geek Nation comes in; the best emulators are almost always the result of cooperation between the original developer/programmer and the gaming public, which often takes the software and improves upon it, usually in an effort to play a specific game that the emulator may not run well, if at all. For example, when PCSX2 debuted around 2005-2006 it could only run one game, and only at a pitiful 1-3 frames per second. At the time, it was really no more than a "proof of concept" offering, demonstrating that a PS2 emulator was at least possible. Fast forward to the present day (as of this writing) and the official PCSX2 website currently lists 1,866 PS2 games as "playable", with more games being added and/or improved upon every day. Without the benefit of any corporate funding, that, in my opinion, represents a staggering rate of improvement for a team of programmers that has fluctuated between just 2 to 6 people at any given time.

Of course, impressive as that number is, it still represents less than half of the 3,852 total Playstation 2 titles ever released as of May 2011, according to Wikipedia. That being said, if you're looking for the most popular PS2 games, you're likely to be pleasantly surprised. In the past week I've played Kingdom Hearts 2, Final Fantasy XII, Okami and God of War 2; four of the highest rated PS2 games ever released. Of course, you have to understand that playing those games was not as easy as simply placing a disc in a tray and hitting the power button; far from it! While you don't necessarily have to be a rocket scientist to be successful, emulation is not for the lazy or the completely computer illiterate.

If you don't know what a "noob" is, then, yep, you guessed it, you're the noob. If you don't know how to download and open a compressed file or how to "mount an ISO" and you want to run emulated games, then you're either going to have to learn how by searching the net like the rest of us, or you can simply give it up now and go buy another, working console on Ebay. In fact, one of the main downsides of emulation and what turns many off from using it is the fact that no two titles ever seem to run equally well with the same settings. As a result, tweaking, experimentation and trial and error are all par for the course if you plan to spend any appreciable time using emulators. Fortunately, for those willing to put in the time and effort, most emulators (at least the good ones) have active forums populated by passionate members sharing their experiences (and settings) in an effort to help each other get the most out of the emulators with the fewest possible problems.

Kingdom Hearts II
So, after varying degrees of tweaking of the different emulator settings for each of the games mentioned above, with one exception, all of them ran perfectly (some, better than "perfect") on my laptop with full gamepad support using PCSX2. I say "better than perfect" due to the fact that because most modern PC's (laptops and notebooks included) are far more powerful than the original PS2 hardware, many games can be played at resolutions far higher than the console's native resolution. Final Fantasy XII running at full 1080p is a site to behold and Okami will simply take your breath away.

In the interest of full disclosure, and in an effort to demonstrate how a modern low to mid-range PC can handle PCSX2 emulation, the screenshots here were all taken (using FRAPS) with the games running at 1024x768; roughly 70% higher than the PS2's native resolution, and as you can see, they all look pretty spectacular. All these games consistently ran at between 50-60 frames per second except for Gran Turismo 4, which I can't seem to get above 35 FPS in-game, despite my best efforts. To my credit, I'm not alone; PCSX2 is known to still have many issues running GT4 and GT3. Aside from these titles, I only own about 10 other PS2 games presently, so I was somewhat limited in what I could play with emulation as, since I'm writing about it publicly, I couldn't take a chance on playing anything outside the letter of the law. Some of the other PS1&2 titles I own and plan to try are Bully, Grand Theft Auto 3, Gran Turismo 2 (to test backwards compatibility with PS1 titles) and Maximo: Ghosts to Glory. I will report my results with those in a few weeks.


Gran Turismo 4 Opening Movie
In the meantime, if you have an itch to play some of your old games but your console is dead, whether it's a Sega Genesis, Nintendo NES, SuperNintendo, N64, Playstation 1&2, Xbox or most any other console, with some determination and time, emulation might just be the ticket to keeping your favorite games alive!!

Have you ever tried emulation? If so, please share your experiences and, as always, thanks for visiting GameJonez Blog. Happy gaming!!

Saturday, April 27, 2013

GameJonez Blog is back by popular demand!

WELCOME BACK!!

Posted by Tiberius Jonez
GameJonez Blog Founder and Editor

Well, hello there GameJonez readers. Long time, no see. I've received quite a few requests over the last several months to write some fresh material and breathe some new life into GameJonez Blog. So, by popular demand, and after an extended absence, here I am, out from under my proverbial rock.

I want to thank everyone who has emailed me encouraging me to resume my participation in GameJonez Blog. After more than a two year hiatus, it is gratifying just knowing someone out there even remembers me or this little gaming blog of mine. As long as you keep coming back and commenting, I'll try to keep finding interesting things to talk and/or occasionally rant about.

So, here we are. The first thing you'll notice is our new look. I hope you like it. I doubt anyone will confuse GameJonez Blog with the IGNs and Gamespots of the world, but considering I'm only using free Blogger tools, I'm pretty happy with the result. I think the new look is more elegant than the old and most importantly, it's even easier to navigate. Each picture represents a story. Simply click and enjoy. All the old content has been preserved, and amazingly, some of it is actually still worth reading. With any luck, I will hopefully give you plenty of new reasons to stop by often. As always, I welcome and look forward to your comments!

So, where to begin...hmm. So much has happened in the world of videogames over the past couple years. In short, with the current console generation coming to a close, Nintendo seems to be fading fast, Microsoft is kicking butt in the sales arena and Sony is hoping to reclaim their previous status as market-leader as we move into the next generation of hardware this Fall. Meanwhile, PC gaming keeps chugging along despite an environment of rampant software pirating and copyright infringement and in spite of the naysayer's seemingly never-ending pronouncements of doom and gloom.

I finished Bioshock: Infinite and Mark of the Ninja a couple weeks ago. Both were absolutely outstanding for different reasons. Bioshock: Infinite, aside from being visually stunning, left me contemplating and discussing with others, it's controversial subject matter and compelling plot for several days after the final credits rolled. Mark of the Ninja was a refreshing take on stealth mechanics and the Ninja approach to combat wrapped in a package of slick graphics and uber-tight controls.

Everyone's favorite annual gaming event, E3, is right around the corner, and with new consoles from Microsoft and Sony on the horizon, it should be a whale of a show. All in all, there's certainly lots to talk about and we will get to much of it, in time. Over the next few weeks I plan to gradually work my way up to once again contributing to the global conversation surrounding gaming on a regular basis. For your part, I would love to hear some suggestions for topics you'd like me to explore or gaming related things that have been on your mind.

For today though, I want to briefly talk about my favorite past-time and, I assume, the reason you're here...playing games! Specifically, playing older console games on your PC. So, please, read on to the next post. And, as always, thanks for visiting GameJonez Blog. Game on!!