Wednesday, October 31, 2007

$1 Million Prize Pool for Halo 3 CPL Tourny


If you're one of the people who've already achieved rank 50 in Halo 3, then December 18th through the 22nd is a week you should circle on your calendar. That's when you have an opportunity to use those skills you've been sharpening to win your share of a $1,000,000 prize pool.

The event called The Extreme Winter Championships is a Cyberathlete Professional League tournament being held at the Hyatt Regency in downtown Dallas. First prize will net you a cool $250,000. If you're currently flipping burgers for The King or that other clown, you may need to save up two or three paychecks to enter. The regular entry fee is $475 per person but if you enter before noon on Friday (November 2nd) you can save $200 and get in for a meager $275. Of course you still have to pay for airfare and hotel accomodations. But hey, since it is a professional tournament, you can write off the expenses. 64 players will make it into the money with places 33-64 earning $2,500. That should at least cover the trip.

Tuesday, October 30, 2007

40GB PS3 Uses 65nm Cell - cooler, quieter and cheaper to play


German site Computer Base reveals that consumers giving up backward compatibility on their 40GB PS3s are actually getting something in return. The 40GB systems are following the Xbox360's lead by utilizing the new 65nm version of the Cell processor, lowering the power usage from 200 watts to 135 and further reducing the heat and noise the system gives off.

With both the Xbox 360 and PS3 now having the cheaper, more efficient 65nm CPUs integrated into their designs, the race to 45nm is officially on. What's next? I have a dream of a day when all little children can play life-sized holographic games projected from the tips of their pens.

Gamestop No Longer offering 360 Replacement Plans


I almost never recommend Product Replacement Plans for electronics products. They are one of the biggest rip-offs most retailers try to sell you. In the case of the Xbox360 however, statistics don't lie. Until the 360 gets it's new 65nm processor architecture the chances are very good that you will experience the dreaded red ring of death at least once.

It is ironic then that Gamestop has decided to stop offering a PRP for the one product for which I would wholeheartedly recommend one, the Xbox 360. Apparently the Gamestop brainwizards finally figured out that instead of this product replacement plan fleecing their customers, their customers were fleecing them with this deal. Essentially, the one time they were offering a PRP that actually served it's purpose, it has bitten them in the @ss.

So, in case you ever thought your favorite retailer offered you a PRP out of the goodness of their heart, now you know the cold hard truth.

By the way, if you already purchased a PRP for the 360, don't worry, you are covered until it expires.

They Deserved Better - Part One: Beyond Good and Evil

This is part one of a four part series called "They Deserved Better" where Adam Montgomery examines the fate of some of the greatest games ever made that never achieved the level of commercial success they deserved. These games hold a special place in our hearts. They are the cult classics of the gaming industry and deserve our recognition and, if possible, a place in your game library.

In part one, Adam Looks at Beyond Good and Evil from Michael Ancel, the brilliant creator of the first two Rayman games.



Jade battled to free the minds of Hilllys’ inhabitant, but she was only free to do this after Micheal Ancel had a similar battle with videogame audiences. Beyond Good and Evil is the product of Ancel’s struggle; it is his attempt to open minds.

Originally intended as part of a trilogy, BGAE failed to sell. It was so much of a commercial failure that the work that had gone into the game-world’s engine was cast aside (although the JADE engine did go on to feature in the more successful Prince of Persia) and the franchise died without delivering it’s sequels.

It’s a shame too, because Jade’s home world of Hillys felt real. It felt like every step you took in the world left a footprint. Crowds would gather in support of the rebellion. Every exposure you made was broadcast and heard by the people. The JADE engine made possible long-distance visuals, preventing feelings about the environment being an endless series of “levels” – it was a hive of activity. It was a prize worth liberating.

Cinematic sequences carried a sense of drama and emotion. Jade’s personality wasn’t explicitly told to the player; it was signed in unspoken language: with the nuance of her character revealed in the movements and framing of the camera.

Ancel had a tale to tell, and he told it impeccably.

And then there’s Jade. She wasn’t from the mold of other female protagonists, and she wasn’t bound by their shared restraints. She was mentally strong, strikingly independent, and was the backbone of a revolution – a willing messiah for Hillys. Most importantly, and most distinguishingly, Jade was untouched by marketing staff seeking the dollars of teenage boys. She was the opposite: she was a feminist heroine.

Jade’s spiritual, she’s resilient, and she’s a woman of substance – tied to her purpose without thoughts of failure. Most endearingly, Jade is a mother figure, but not just a mother figure. Her role as caretaker is but a reflection of one aspect of her personality and, when paired with her thirst for truth, makes up her drive. Yes, Jade began by taking care of a few, but she ended up taking care of an entire nation.

Metroid Prime’s Samus Aran is an icon; the moment she removed her helmet to display her femininity is seminal. However, and this will anger some, when you’re playing the game she’s not a woman. She’s not even a man. She’s a sexless, soulless it.

And when Samus won the Gamefaqs character battle it was a bit sad. The first woman to win the contest wasn’t really a woman at all, she was a canvas; a white sheet for the player to project themselves onto; she was a safe nothingness.

Compared to Samus, Jade in Beyond Good and Evil is Women’s Rights 2003: liberation in a new medium.

It’s just a shame she had such a sad and premature ending.

Adam Montgomery

Monday, October 29, 2007

Can the 40GB PS3 @ $400 Win the Console War for Sony?

I love gaming. That's not always a popular thing to say when most of your friends are over 35. I play games almost everyday. I read about games and write about them too. I even consider myself somewhat of an expert on the subject. I think 30 years of gaming experience qualifies me as an expert.

So, when one of my best friends (who has no interest in the Wii) recently asked me which Next Gen console he should buy, an Xbox 360 or a Playstation 3, I didn't hesitate.

"Xbox 360 all the way!", I told him. I gave him all the reasons why too, and they all make perfect sense. There are more games for the 360 than any other new console, and some of the games coming out over the next two months appear to be among the best in the history of gaming. You have something for every kind of gaming fan...first person shooters, driving games, adventure games, role playing games, and all the major sports. Online play is great and now with the new three year warranty, you don't have to worry about the possibility of the dreaded red ring of death.

"What about online?", he asked."You have to pay for Xbox Live and Sony is free, right?" Yes, Sony's online service is free but it isn't nearly as gamer friendly as Xbox Live. Live is only $49.99 for 13 months which comes down to a little more than $4 a month. Let's face it, if you're considering paying $400-$600 for a console, you probably aren't worried about $4 a month, especially if that $4 gets you the best online gaming in the world.

"But what about Blu-Ray?", he asked. "I've heard Blu-Ray is great and the games are better."

Of course, I had to correct him here. "Well actually, so far all the games that have been released on both consoles have looked and played better on the 360. If you specifically want a Blu-Ray Player, then yes, you should definitely consider buying a PS3," I explained. "But if you are talking about the better gaming machine, then that's the 360. There just aren't enough decent games for the PS3 to justify paying five or six hundred bucks for it. Maybe in 2009 the PS3 will be worth the money. By that time, there should be a lot more good games for it and it will cost significantly less. Plus, by that time, we may have an idea whether HD DVD or Blu Ray is going to be the accepted High Definition DVD format"

Then last week, Sony threw a big wrench in all my reasoning by confirming the November release of a 40 Gigabyte PS3 priced at $399.99. Yes, they were forced to compromise by completely dropping PS2 backwards compatibility to reach that price, but it is a move that, in my mind, they needed to make if they were serious about getting back into this console race before it is too late.

I'm not saying I'm about to jump off the Xbox 360 bandwagon...far from it. I still believe the 360 is the best pure gaming console on the market now and for at least the next six months. But I did feel the need to call my friend and ask him just how important Blu-Ray was to him down the road? If you think Blu Ray is something you're ready to invest in, then it is difficult to ignore the PS3 at $400. But if it's just about the games, I still say go with the 360.

I myself already owned a PS3 and sold it after two months because I just got sick of looking at the thing and having nothing good to play on it except Resistance:Fall of Man, which was good but not great. After a while, 95% of my gaming time was spent on the 360. So, yeah, I sold the PS3 and used the money to finance a new gaming PC, and I've never regretted the decision.

Now that this 40GB version of the PS3 is becoming available AND there are some truly good looking games like Uncharted:Drake's Fortune and MGS4 on the near horizon I am ready to get back on board and set up another PS3 alongside my 360. I already have the HD-DVD player for the 360, and my wife and I both love it. But it is aggravating that we can't get all the movies we want in High Def on HD DVD. ALL High Def players should be combo players if you ask me, but since those are still priced at $1000, having one of them in our living room is only a dream at this point.

The biggest coup for Sony over the past six months was probably getting Disney/Pixar to sign exclusively with BluRay. We have a young son and love Pixar movies ourselves, so that is a factor when making movie buying decisions.

All in all, I don't know if this 40GB PS3 at $400 can help Sony win the console war this generation because there are still many unanswered questions surrounding the future of their online gaming service and a general lack of good game titles in comparison to the 360. But if Sony can manage to get a stream of quality titles to PS3 owners and at least offer an online gaming service that can compete with Xbox Live, then this new price point certainly has the potential to get them back in the race in a big way!

Friday, October 26, 2007

Playstation 2 turns seven today - Happy Birthday!


The PS2 has undergone a lot of changes during it's lifetime, from fixing disc-read errors to eliminating inputs to going slim. Today we eschew any bashing to celebrate the 7th birthday of the console that took video games to a whole new level of consumer acceptance.

GI.biz has a nice retrospective of the unit's life. Since Oct. 26, 2000, the heir to the PlayStation name has shipped 120 million units and a billion units in software around the globe. Another 10 million PS2 units are expected to sell worldwide by March 2008. Peter Dille, Sony America's senior vp of marketing says, "Never before has an in-home game system experienced this type of worldwide success on such a long-lasting scale."

There's no denying that the PS2 did a great job capitalizing on the success of the original Playstation. As for the Playstation 3, well, let's just say the verdict is still out. Below is a list of the PS2's top-selling games. Reading this list it becomes abundantly clear just how big a blow it was to Sony that Microsoft was able to secure Grand Theft Auto IV for a simultaneous Xbox 360/PS3 release, whenever that turns out to be.

If you ever wondered just how important the Grand Theft Auto series really is to the Playstation brand, the list puts it right into perspective. The top three games are GTA: Vice City (13 million units), GTA: San Andreas (12 million) and Grand Theft Auto III (11 million). Glancing at the list, the entire top ten is made up of only five franchises, GTA, Gran Turismo, Metal Gear Solid, Final Fantasy and Kingdom Hearts.

Based on this list, it appears Sony needs to do whatever it takes to retain Metal Gear Solid and Final Fantasy as Sony exclusives. But this story isn't about the PS3, it's about the PS2, and nobody can argue its success. Happy Birthday PS2, enjoy the rest of your ten-year cycle.

Top Selling Playstation 2 Games:

  1. Grand Theft Auto: Vice City (13 million)
  2. Grand Theft Auto: San Andreas (12 million)
  3. Grand Theft Auto III (11 million)
  4. Gran Turismo 3: A-Spec (11 million)
  5. Gran Turismo 4 (8.79 million)
  6. Metal Gear Solid 2: Sons of Liberty (7 million)
  7. Kingdom Hearts (5.6 million)
  8. Final Fantasy X (5 million)
  9. Metal Gear Solid 3: Snake Eater (3.7 million)
  10. Final Fantasy XII (3.68 million)

"Hell's Kitchen" Games Coming In 2008

Scottish culinary mogul Gordon Ramsay is bringing his caustic personality to your living room once again, this time in the form of Hell's Kitchen video games.

Ludia Inc. who's only other claim to fame is a still unfinished game based on The Price Is Right will be bringing games based on the reality TV show Hell's Kitchen to all major platforms next year, in conjunction with the debut of the show's fourth season.

According to Ludia founder Alex Thabet, the games will "bring the fun of the kitchen boot camp experience," which fans of the show know will likely consist of a digital Ramsay torturing his chef's-in-training with sadistic pleasure by calling them "Donkey's" and screaming beeped-out "F-Bombs" at them.

This game will be one to watch if only for the comedic possibilities.




For those gamers wishing to create some of Ramsay's dishes in their own real-life Hell's Kitchens, the game will also feature a book of some of his favorite recipes.

Thursday, October 25, 2007

Halo 3 Leads Microsoft Games Division to Profitable Quarter


Fresh off the news that their primary competitor Sony is reporting a $841 Million loss this past quarter, Microsoft's Entertainment and Devices division, which houses all things Xbox, has turned a profit. In the most recent quarter that ended September 30, the division had revenue of $1.929 billion and operating income of $165 million -- a remarkable turnaround over the same period last year, when they reported revenue of $1.011 billion and an operating loss of $142 million.

It's seems a certain record-shattering Spartan soldier had something to do with it.Microsoft Corporation itself had an operating income of $5.92 billion and revenue of $13.76 billion. That's a 27% revenue increase over the same time last year, reportedly its biggest increase since 1999.

Meanwhile the $841 Million loss by Sony's game division was more than double the $381 Million loss reported during the same period a year ago.

Assassin's Creed Goes Gold


One of the most anticipated titles of 2007, Assassin's Creed has gone gold and will be released November 13th. November is shaping up as a wallet busting month for gamers, with Super Mario Galaxy, Call of Duty 4, Mass Effect and now Assassin's Creed all vying for your entertainment dollars before Thanksgiving. The game will come out simultaneously on both the Xbox 360 and PlayStation 3 priced at $59.99 with a limited edition version made available at the usual $69.99. If you order either version from GameStop you'll also receive a glorious art book.

Losses from Sony's Game's Division Double


Sony has announced its financial results for the second fiscal quarter of 2007, showing an overall revenue growth year-on-year of 12.3 per cent. That's the good news, the bad news is losses from their game's division doubled to $841 Mil USD.

Sony attributed the loss primarily to pricing the PS3 at less than the price of manufacturing it. Losses on hardware are nothing new to console manufacturers who reap the huge bulk of their profits from software sales. However, considering the slow pace of sales of PS3 consoles combined with low software attach rates, the immediate future looks pretty bleak for Sony's bottom line, at least from their games division.

Don't worry too much for Papa Sony though, he won't be dipping into the kids college fund anytime soon; the company as a whole reported a profit of $787 Mil USD during the quarter.

Netflix on your Xbox 360 or PS3?



In a conference call with analysts on Monday, Netflix CEO Reed Hastings introduced the idea of enabling the company's service through "internet connected game consoles." Currently Netflix only offers movie rentals by mail or via PC streaming, but it's been no secret that Netflix has been seeking to connect with a company that has an internet enabled box attached to a television in the home.

Considering Hastings joined the board of Microsoft back in March, the Xbox 360 would seem to be the console of choice for such a proposal. Xbox Live already has the established infrastructure set up, so it shouldn't be too difficult to implement Netflix service on it. I have personally watched movies via Netflix's streaming technology in full HD and I was very impressed by the experience. I didn't notice any lag and the picture and sound quality were excellent. If they could bring this same quality experience to my gaming console, I'd be all for it. Netflix changed the way we rent movies (and games for that fact), could it do the same for the way people view game consoles?

Tuesday, October 23, 2007

Xbox 360 Game Library Only 17% Shooters


The Xbox 360 has a reputation for being a console only for shooter fans. Turns out the perception and the reality are quite different. FPS Source gathered the statistics and X3F provided a pie chart. Originally taking what FPS Source considers the console's current 137 title library, they discovered the FPS genre makes up only 11% of the 360's library and the Third Person Shooter genre just 6%, with the most common genres being sports and action/adventure titles.

Since these stats were released many people have voiced their different opinions on the subject. There have been a few updates, and some compromise including a new chart, using scores from Metatcritic, showing that 22% of the quality games are shooters. Some criticized the statistics reasoning that sports games, like Madden, should not be counted as multiple titles because they are just the same game with a different number every year. However, no matter how you slice it, shooters are merely one facet of the Xbox 360's varied gaming library. With games like Blue Dragon, Mass Effect and the ethereal Eternal Sonata, hopefully gamer's perceptions will start to more closely resemble the reality that the Xbox 360 is a lot more than just shooters.

The Holiday Showdown - It's All About Games

Games sell consoles.

This is one of the foundations of gaming. My Wii, purchased with excitement on launch day, now sits stagnant. If I could change history, I wouldn’t have bought that machine. Caught up in hype, I refused many meetings with my gaming senses and headed out to pay £200 for a week or two of gaming. There is simply not enough games for the machine.

Why is the PS3 struggling? “Price,” you cry? Certainly the hefty cost of the console is one reason. But I, like many others, would happily hand over £300 or more to play the finest games of all time. If only Sony’s machine had them.

Xbox 360 became the first machine to outsell the Wii. When the executives were cheering, the staff should have given a respectful nod to Master Chief, as it was his videogame swan-song Halo 3 that drove sales upward.

The present, and past, are all nodding agreement to this rule. That’s why publishers need to get a grip on release schedules to come out on top this December.

Businessmen know Christmas is the time to sell. It’s the time parents walk into shops, money in hand, looking for a present for young Jimmy to enjoy come Christmas Day. Need for Speed has proven itself adept at self-selling during this all-important period, claiming the Christmas number one chart position for many consecutive years. Aside from this giant of sales, let’s take a look at some of the games that could sell the most – and give the big 3 reason to boast.

Super Mario Galaxy is huge. It’s on the horizon, doing its best to block out rivals. Gaming’s granddaddy returns with an excitement steeped in more then just nostalgia; Galaxy feels fresh, new, and innovative. The game appears to be stepping in time to the Wii’s beat merrily; Their tandem could prove formidable when Mario touches down later this year.

The game to benefit directly from Army of Two’s delay could be Haze. Heard of, but not shouted about, Free Radical’s FPS has enjoyed a steady rise in interest since its announcement. Sony must have their fingers crossed this release doesn’t become another to stumble on the icy-surfaced PS3 release schedule.

With a storyline that remains a guarded secret (aside from the snipped of you being an assassin out of favour with his co-workers), Assasin’s Creed nevertheless has managed to grab attention with its Prince of Persia influenced gameplay, charming third-crusade setting, and a graphical showcase as eye-grabbing as anything else on the new generation of consoles.

Still basking in the afterglow of critical and commercial hit Bioshock, Bioware is looking for success again with Mass Effect. Already having garnered awards at various trade shows, the game is stealing attention for itself. You must defend our realm from another’s attack as Captain Shepard. His appearance and skills are all shaped by your decisions, as will be the fate of the universe come the end of the game. Certainly an interesting prospect for gamers.

These are just four of the games battling for your interest this Holiday season. I’ll revisit this later to update you on the Christmas Rush’s victories and losses.

Adam Montgomery

Monday, October 22, 2007

"Puzzle Quest" Casts A Spell Over Xbox Live


Puzzle Quest: Challenge of the Warlords keeps getting better as it evolves from PC screen, to handheld screen, and finally to glorious HD on the Xbox 360. While the DS and PSP versions received decent scores, the new 360 iteration with added online multiplayer modes has gotten stellar scores from both IGN and Gamespot. With the Wii version costing $30 and PS2 version at $20 due Nov. 13, the real Puzzle Quest gem is the $15 HD version available on XBLA.

Gamespot (90/100) - "Online play is a great addition, even if it's limited to straightforward ranked and player matches. It's still fun to be able to take the character you've been building up in the single-player campaign against another live player, and the ability to adjust the time limit for each player's turn can make the action much more frantic and challenging. ... Despite coming out on XBLA a good half a year after the original DS and PSP releases, Puzzle Quest still feels incredibly fresh and vital, and the changes made in between make it even easier to recommend."

IGN (90/100) - "The minor glitches that were apparent in the DS version are nowhere to be found here. It's also a bargain on XBLA, priced at half the amount of the portable versions. If you haven't played Puzzle Quest, yet, this is a definite download. And if you have it's likely you'll fall in love with its seemingly endless set of quests to be accomplished, different classes to try, and new spells to master all over again. Throw in achievements, higher resolution graphics, and online multiplayer -- Puzzle Quest is a marriage that will last."

Guitar Hero III Demo Tomorrow


Guitar Hero III will rock your world tomorrow with a five-song demo for the game hitting Xbox Live. If you're still missing out on the glory that is Xbox Live you can also get the demo with the December issue of OXM.
Here's a list of the five songs you'll be rocking in the demo:

"Hit Me with Your Best Shot" – Pat Benetar
"Lay Down" – Priestess
"Even Flow" – Pearl Jam
"Rock You Like a Hurricane" – Scorpions
"The Metal" by Tenacious D

Thursday, October 18, 2007

Jack Tretton Does It Again!!

In an interview with Newsweek, Sony America CEO Jack Tretton explains away the 40GB PS3's lack of backwards compatibility with such simple math, it's hard to argue. Tretton uses the new math to rationalize Sony's latest blunder. The original 60GB PS3 with full BC was $600. The new 40GB PS3 with no PS2 BC is $400. By adding the cost of a PS2 at $129, the total for the two consoles is $529 ($70 less than the original 60GB price). Tretton reasons, "I've got two machines that do everything the same machine did a year ago at $599. So it's hard for me to see that as a negative for the consumer." What!?

I can only assume Sony does not require drug testing for their employees. On the bright side, at least it's not a lie. Of course, the Timothy Leary inspired math would be easier to accept if the 60GB PS3 wasn't really $500, and if gamers hadn't come to depend on the PS3's upscaling of old PS2 games.

Tretton goes on to dodge questions about the 80GB PS3 and whether or not Sony intends to keep manufacturing it or not. The gist of his answer led me to believe Sony likely will not make the 80GB version for the North American market beyond six months from now.

When you read the Newsweek article, it is clear from the tone the writer thinks as little of Tretton as I do. The guy is a corporate mouthpiece without any of the flair or charisma of a Peter Moore. If I keep in mind that he is forced to spout Sony's line of B.S. every day, I can almost feel sorry for him; until I realize he is rich...then I just get annoyed.

As an aside, I was looking forward to the 40GB version of the PS3 at $399.99 USD until I heard about the lack of backwards compatibility. Now I am just once again disappointed with Phony, er, uh Sony.

Hellgate: London Demo available now at Gamedaily


If you are planning to purchase Hellgate: London when it releases on (Nov 2nd in Europe) Halloween, then scoot on over to Gamedaily now and download the demo before it hits the rest of the net tomorrow.

The Gamedaily demo will likely be the only chance you have to download the demo without having to jump through a bunch of hoops like sign-ups, logins and passwords and such. It's just a quick and dirty download...me likey!! At 1.5 gigs, the demo is good sample of what you can expect from the first release from Flagship Studios, whose development team consists of former Blizzard employees that worked on Diablo, Warcraft and StarCraft.

OKAMI Confirmed for Wii


According to Eurogamer, Capcom has finally confirmed the long-rumored Wii version of Okami is indeed coming. The calligraphy combat adventure game is slated for a Spring '08 release.

If you have not played Okami, it is one of the most original and satisfying games to hit any system in many years; both in terms of gameplay and visual style. It is also one game concept that is (theoretically) tailor made for the Wiimote.

I'll be looking forward to this one next year!

Wednesday, October 17, 2007

Gamefly vs Gameznflix - Where should you rent your games?

Posted by Tiberius  Jonez
email tiberiusjonez@gmail.com

This just in...gaming is expensive. Many hard-core gamers, and even those who consider themselves casual gamers often find it difficult to fully enjoy their favorite hobby. With game prices averaging $60 a pop for Xbox 360 and PS3 titles and $50 for the Wii, it is easy to rack up a monthly gaming bill of hundreds of dollars.

Whether you own one console or all the major consoles and handhelds, renting games rather than buying them is a simple way to save a lot of money while actually playing more games. But which game rental service should you choose? There are several, but after checking them all out, I found it really comes down to two companies; Gamefly and Gameznflix.

Fundamentally, both companies work essentially the same. For a monthly fee, you select the game(s) you want to rent in order of priority and receive them in your mailbox in an envelope which converts to a postage-paid return envelope. Keep the titles as long as you like with no late fees. When you are done with a title, simply return it and automatically receive the next title in your queue. Monthly fee's are based on the number of titles you want to keep out at a time.

Gamefly is the perceived leader in the game rental industry. They are the bigger of the two, and they have been around longer, but as we all know bigger doesn't always mean better. Gameznflix is smaller and newer, but they offer games AND movies and generally, their subscription fees are considerably less; in some cases half of Gamefly's price.

If you want to rent games and movies, then Gamefly is out for you. Another consideration is the price to buy games from the rental company. If you really enjoy a game you've rented and want to keep it, what will it cost you?

I compared the prices of 20 different titles ranging from PS1 and Xbox up to the latest releases. On average, Gamefly's purchase prices were 61 cents ($00.61 USD) cheaper than Gameznflix. However, the clincher in this battle was shipping. Gameznflix charges $4.50 shipping for each game. Gamefly does not charge shippping at all. When you add that $4.50 in, your average savings when buying from Gamefly is more than $5.00 per game. That's a significant difference.

Gamefly wins on Purchase Price.

If you never want to buy a game and only plan to rent then your choice is a little tougher. In my experience with both, I would say it actually comes down to the types of games you want to rent. Do you plan to rent a lot of older releases or do you want to primarily get the latest games as they are released?

My experience with renting new releases from Gameznflix was not good. I added Gears of War, The Orange Box and Project Gotham Racing 4 to my Gameznflix game queue and I received Gears of War (an almost one year old release) within three days. Two weeks later, I still had not received either of the other titles. Keep in mind, I queued up these games three days before the release dates for Orange Box and PGR4. I did the same thing at Gamefly with the same titles. It took one day longer to receive Gears of War...four days. However, the two new releases were received three and four days respectfully after their release dates. This indicates to me that Gamefly likely has a larger stock of new release titles available for their customers.

If you are looking at getting a lot of new releases, Gamefly is the winner. If you care more for older titles, both are equal.

What about ease of use? Both of these services rely on their websites to act as the point of sale interface between customer and company. A brief visit to both quickly reveals the superiority in Gamefly's website over Gameznflix. Both sites offer basic search functionality, but Gamefly's website offers much more in terms of added features such as links to professional game reviews, online game manuals and other suggested titles.

Ease of use goes to Gamefly.

What about price? Both services offer "one out" plans" starting at $8.99 per month. "One out" is just what it sounds like, you can have up to one title out at a time. You can keep the title as long as you like with no late fees and all you ever pay is the $8.99 per month fee. However, with Gamefly that $8.99 is only an introductory price for the first 30 days. After that, Gamefly's "one out" plan is $12.99 per month. The more games you rent, the greater the difference in price, always in Gameznflix's favor. See the chart at the bottom of the page for a full breakdown of pricing for both services.

On pricing, Gameznflix is the clear winner and by a huge margin!

Turn around time is an important feature, especially if you are on a "one out" plan. You don't want to be waiting any longer than necessary to receive your next game. After all, you're still paying the same monthly fee whether you have a game in your possession or not. We already discussed new releases, and on those, Gamefly seems to have a clear edge. Another feature Gamefly boasts is called FastReturn. The way it works is, when you return a game to Gamefly it is scanned at your local post office and that information is instantly sent to Gamefly so they can send out the next game in your game queue without waiting for your return to be received in their warehouse. In practice, this seems to save about 3 days on average in turn around time per return. Keep in mind if you live in a rural area your post office may not use FastReturn technology.

Return time goes to Gamefly.

Bottom Line

If price is your only concern then it would be impossible not to recommend Gameznflix. You definitely pay a lot less in monthly fees with them. However, if you are looking at the big picture, then it is not so clear. Having tried both, I can tell you I chose to stay with Gamefly and cancel my Gameznflix membership, mainly due to the fact that it just took too long to receive new releases (in fact, I never did receive them) from Gameznflix. I have a "three out" membership, and while it costs me nearly twice as much at Gamefly, I always have games to play. Is the $14 a month savings really worth it if you have a week or two where you may not have a game to play? This is even a larger concern if you only plan to rent one game at a time. Gamefly's FastReturn feature is a money saver in my opinion. Another huge factor for me was purchase price to keep games. Gamefly is significantly cheaper for keeping games because they don't charge shipping fees.

Overall, Gamefly is the winner for me.

Closing Thoughts

While I would not choose Gameznflix over Gamefly presently, it is clear to me that Gamefly needs to be aware of their competition and may want to consider lowering their subscription fees. If Gameznflix can improve their website and inventory to get new releases out to their customers faster and improve their turnaround times while maintaining their substantial advantage in price, then I would gladly revisit them as a viable Online Game Rental service.

Click on the chart below to see it more clearly.

Ultimate Game Room? You decide.

I don't know who Gibby is, but he has a pimped-out game room.

I came across this site called Gibby's Game Room and I was blown away by this guy's setup. What I especially love is the Xbox and Playstation display cases. I think they are from an old Funco store. The corner painted with Mario with the NES storage bench is amazing as well.

His collection of games appears to be pretty damn impressive.

He does however seem to be lacking a decent diplay. Where's the HDTV Gibby? Either way, very nice! Seeing as how the site was created in 2003, he probably hadn't yet entered the HD era. How about an update Gibby?

Tuesday, October 16, 2007

Dirty Dancing Game Video - Oh God No!!

Just when I thought I had seen the worst idea ever for a video game, I am saddened by the knowledge that I was so, so wrong.

Feast your eyes on Dirty Dancing, the game. Just make sure you have an empty stomach first.




Anne Parducci, vice president of marketing at Lionsgate film says, "For two decades, girls and women have identified with Baby, and through this wonderful game from Codemasters, they will have the opportunity to immerse themselves in her world like never before." Uh, ok then.

Two things strike me after watching this debacle. First of all, there is almost no dancing in the game at all, dirty or otherwise. Secondly, how did Codemasters ever decide this was a good idea?

This whole thing brings to mind one of my favorite sayings...

You can't polish a turd. 'Nuff said.

Halo 3 Kills MS MVP's 681 Day Achievement Streak


I like my Xbox 360, I would go as far as to say I love it. If that's true, then Knuckles Dawson must be the conjoined twin of an Xbox 360 because how else can you explain a gamerscore achievement streak of 681 days. His 50,000 Gamerscore is surreal.



Knuckles earned at least one achievement each day from November 22, 2005 - October 4, 2007. He was awarded the Microsoft MVP honor this month. I can only assume Bill Gates had a previous engagement otherwise he surely would have honored him personally.

The streak finally ended with a marathon session of Halo 3 Co-op. "The Way The World Ends" was the final level they played...poetically ironic.

I offer a bow to you, Knuckles. Good job. Just be careful heading out into the daylight...I don't want you to suffer radiation burns from sudden extended exposure to the sun.

40GB PS3 for $400 is a Target Reality

The picture below is from an inventory search kiosk at a Target store. It clearly shows the 40GB PS3 listed for $399.99. Why Sony doesn't just come out and reveal this thing is a mystery to me. If anyone needed the boost in image right now, it's them.


Clearly, this is what they need to do to compete with the 360. At $599, I just don't see the PS3 ever getting a strong foothold anywhere. I had a PS3 and sold it; the lack of compelling software being the main reason. So, even with the price drop, if Sony can't get some seriously good games on store shelves, they won't be able to give away PS3's.


67% of Wii owners aren't playing...Are you?

According to figures sited by Hirokazu Hamamura, president of Famitsu publisher Enterbrain, 67% of Wii's in households are sitting unused.

I know I haven't personally touched my Wii in a while. (stop chuckling) Where are the compelling software titles? MySims was fun for about a day but then just couldn't hold my attention; not when I have Halo 3 and Project Gotham Racing 4 for my Xbox 360 just begging for attention.

The Wii has not seen a big hit title since Wii Sports, and that was a pack-in title. I know Nintendo is printing money with the console right now but this cannot be a healthy sign for the future of their cash cow.

With Nintendo's stock value increasing five-fold since the release of the Wii, is the time approaching to sell high?

Monday, October 15, 2007

Wii Intercooler available to cool your fears



Fresh off the success of their Xbox 360 Intercooler, Nyko has released an Intercooler for the Nintendo Wii. While it is certainly more stealthy in appearance than the monstrosity that is the PS3 Intercooler, I wonder if it is any more effective than trying to stay cool by fanning yourself with a folder from your Trapper Keeper during those scorching early September school days of yesteryear.



With the Wii running hotter than most welding torches it only makes sense to buy the Intercooler, expecially at the Wii price of $15. You can't put a price on peace of mind, can you? OK, apparently you can.

Analyst Pachter predicts Microsoft beats Wii in September

According to Michael Pachter, the Xbox 360 will have beaten the Wii 450,000 to 425,000 when sales numbers for September have been added up. It's sure to be a nice boost for Microsoft, but considering last month also saw the release of Halo 3, they likely won't be comfortable to bask in the glory of this win for long.



While I personally think it is unfair to even compare sales of the Wii to the Xbox 360 or PS3 due to the differences in price, features and perceived audience, any time the 360 tops the Wii it is definitely surprising. With Mass Effect, Call of Duty 4 and Kane and Lynch due out in November, there is a good chance MS can carry this momentum over to November as well.

Friday, October 12, 2007

UT3 and COD4 PC Demos Available Now!!


The single player demo for Call of Duty 4 and the Unreal Tournament 3 demo are now available for download. UT3 is available through fileplanet, and COD4 is available here.

If you want to know if your system will run UT3, check out this in-depth benchmarking story from PC Perspective.

According to Fileplanet, UT3 is still scheduled for a November release. COD4 is definitely releasing on November 6th.

Enjoy!

Halo 3 - All skulls and Marathon Man

This is an additional Halo 3 Video showing the location of ALL skulls (Gold and Silver) and the terminals for acquiring the Marathon Man achievement.

If you want to find these on your own, then DO NOT WATCH THIS!

Have fun!!

Wednesday, October 10, 2007

Halo 3 Matchmaking Patch Available Now!

Bungie has released a patch today on Xbox Live for Halo 3's matchmaking system. The big fixes are listed below. Glad to see less Shotty Sniper!!

Big Team Battle matches are now 16-player affairs.
In the Team Slayer playlist, the appearance of Shotty Snipers has been greatly reduced.
Now, when players veto Shotty Snipers, the game that results from the veto will not be Shotty Snipers.
In one-sided VIP matches, the attacking team will now see a waypoint for the VIP they are hunting.
In Lone Wolves, Slayer gametypes will appear more frequently.

Always good to see a developer respond quickly to player feedback. Thanks Bungie!

What It Means To Be A UK Gamer

I like the rain. I like the steady drumming on the window as I sit inside, warm and dry, with a warm cup of coffee. After looking out for a while, I turn to my TV. “Shaun of the Dead” I think, and I pop in Simon Pegg’s comedy classic. Some of our films are pretty good. And, on the way to university, I actually quite enjoy having time to think as the bus waits in traffic.

I deal with a lot living in the UK, and I’m happy to do it. I’m not nationalistic, but I like living here and I am happy to put up with a few relatively small issues to continue doing so. Constantly, though, I’m pained and frustrated by the raw deal that our island receives from the videogame industry.

Today, you readers from the other side of the ocean can peek into my life. Here is a small glimpse of “what it means to be a UK gamer…”

…you are hated by Nintendo (and pretty much everybody else). Whenever they can, Nintendo likes to slyly kick the European markets. The virtual console is a disgrace; we are refused access to all the games of other markets and are instead drip-fed the same damaged goods you bought years ago (see point 3). Sony think of us as simple, suggestible idiots as demonstrated by such comments as “Europeans…they don’t mind [delays],” as said by Sony VP Jamie MacDonald. America’s Xbox Live has much more to offer then the UK’s equivalent. Yeah, cheers for that Microsoft.

…you will tolerate getting things late. If you thought waiting for a Japanese game to make it to the US was bad, you should try waiting months more on top of that. Heck, Super Paper Mario was released in the US (in a language the UK could read) and then it went to Japan. Finally, six months later, the game arrives on our shores after taking the long way around the world.

…when you finally get the game you see no effort has been made to get it working on your PAL television. Big intrusive borders are the weapon of choice to tear apart what was a perfectly good game. Sonic the Hedgehog, rather ironically, is an example of impaired speed in video games – the second sin of rushed PAL ports. There was a video on Youtube which compared the two with shocking effect. You may not think this is much of an issue, but you will begin to understand when you read the last point:

…you are treated like this and you pay more for the “privilege”. Nintendo DS games are double the price of those games sitting on shelves in the US. 30%, 40%, or 50% extra added to the bill for a game’s bastardised form?! This is seriously wrong.

Sadly, not all the blame must go to developers. Sony’s entertaining misreading of the UK audience as quoted in the first paragraph only comes from an analysis of sales figures. In the business world, the pound (or the dollar) is all that counts. We keep buying these games with silent hopes that things will change. If you really want things to change for the better, though, then these hopes cannot remain silent. We need to raise our voices! The customer is always right, after all. If you don’t like to shout, then you can make a massive noise by keeping your money in your pocket.

Don't buy and they will stop selling.

Adam Montgomery

SPOILER Alert!! - Halo 3 "Believe" Campaign Concludes

If you have not finished the campaign in Halo 3, DO NOT WATCH THE VIDEO BELOW. However, if you have finished the final fight (including watching the entire credits) then this is pretty much required viewing.

This video is a true postcript to the game's finale. The "Believe" campaign has been a very good one and has actually offered some powerful moments worthy of a feature film's marketing campaign.


Now, do you "Believe" in Halo 4?

Assassin's Creed Collector's Set Unveiled

The Assassin's Creed Collector's Set has been revealed, and it includes a beautiful 12 inch tall figure of the game's lead character, Altair. My wife would never go for having this thing placed anywhere in our home. Unless I could possibly convince her that Altair is a veiled allusion to the founding of her favorite company...Apple Computers. Rent "Pirates of Silicon Valley" if you're lost.

I must admit, the thing does look supercool, but I am kind of getting sick of developers throwing in useless extras to pry another twenty, thirty or seventy dollars from our pockets. Just give me a great game that lasts longer than 10 hours and I'm cool.

Tuesday, October 09, 2007

Adam Montgomery joins the GameJonez Blog staff.

I'd like to take this opportunbity to welcome a new addition to the GameJonez Blog writing staff. Adam Montgomery has written articles for UK magazines and websites on the subjects of Interactive Entertainment and film.

Adam will provide us with his views on gaming and film and whatever else he feels the urge to explore on a weekly basis starting tomorrow. Being born and raised in Britain, he offers North American readers a view from the perspective of a UK gamer.

Below is a sample of Adam's work for you to enjoy. It is a "review" of Gears of War. Tomorrow, he will offer his thoughts on "What It Means To Be A UK Gamer".

Welcome aboard Adam!

Tiberius Jonez

Gears of War Review

Your feet step across the blood-stained floor. Cover is needed. You duck your head and slam your shoulder into the base of a statue. Even in the heat of battle, fate affords you a show of irony; this stone figure of mankind’s civilised age now standing as refuge to the regiments of man’s armies. War can make you smile, sometimes.

Smiling is just for the living though, so stay alive. In Gears of War, staying alive is all about taking cover, an action natural after a moments practice. Your soldier’s desperate jog towards cover is a reckless thrill with enemy fire sweeping toward your location, missing by a thin margin as you successfully drop behind the defence of a small wall. Sheltered, the game’s satisfying tactical element comes to life as you must quickly grasp the layout of the area and the location of your adversaries and assailants. Knowing this, you can move productively. It’s not one-hit kills here, but dashing blindly into a pack of enemies will end only in death. If you come under fire then quickly get covered and get your bearings; cut that sod to pieces later.

Carving up the enemy, possible only in close quarters, is a rather detailed, graphic affair. More disturbing is the pleasure of these murders; chainsaw killing is one of gaming’s great joys. Technically, the visuals are an achievement. Detailed and weighty to an impressive level, Gears of War may be the pinnacle of apocalyptic, gritty renditions of earth in game history.

The world you battle on is torn to pieces. You’re fighting in a war here, not waging a one man assault, and you see your team live and die on your flanks -- often in one of the game’s spectacular set pieces. It is a shame that same effort could not be spent crafting a world which felt new, rather than what here feels slightly stale. Marcus Fenix, protagonist-at-work, is similarly lacking: another generic space marine for gaming, seen again and again.

With a dull plot which comes to a rather abrupt end, it is fortunate Gears has such an enjoyable multiplayer aspect. The artificial intelligence is no substitute for the tactical possibilities when playing with friends, which truly puts a feeling of teamwork and support into the gameplay. As the high profile release of the year, Gears does a good job in promoting the strengths of the Xbox 360 as a console, particularly the online capabilities of the machine.

Enjoyable though it may be, Gears of War may be worrying to some. With narrative and characters as shallow as they are here, some will question whether the new generation of consoles can offer anything above another step towards ‘Hollywood realism’? Asking such questions here is pointless, Gears is clearly without care for such matters and does offer more than just a visual appeal. However, an audience of both sexes exists that wants more than just blood ‘n’ guts gameplay, and a march towards only bigger and better graphics seems to be a march away from them, and this issue should be put into the spotlight.

Criticising elements such as this is criticising but a small part of Gears, which remains a fantastic action game. ‘War can make you smile’ was the point this prose began with. Gears of War will give you the brightest smile of all.

Adam Montgomery

Thursday, October 04, 2007

Writers Guild to recognize Video Game Writers


The Writer's Guild of America announced last week that they will honor the top writers from the world of video games during their annual awards ceremony beginning with their next award presentations in February 2008.

While in the public consciousness this is not the Academy Awards, it is the equivalent in terms of stature for writers. Recognition of writing excellence in video games from such an organization is a tremendously positive sign that interactive media is indeed breaking new ground in terms of broad recognition as a legitimate art form.

For more information or to learn how to present someone for award consideration, see the full story from the WGA here.

Tuesday, October 02, 2007

Halo 3 - Job Well Done!


For those of you in a hurry I'm not going to waste a lot of words giving you my opinions of Halo 3. No, instead, I am going to sum up the best way I know. Simply put, Halo 3 has surpassed almost every high expectation I had for it before release.

Graphically, it is a stunning game, especially in terms of set pieces. Many of the areas in which you find yourself cause you to take pause, in slack- jawed awe. Your first experience in Mombasa is a glorious gaming moment to be sure. Other times, you'll be joyfully going along laying waste to countless enemies, when you'll unintentionally look up into the sky only to be caught up in the splendor of an aerial battle taking place many miles above the planet's surface.

Halo 3 does a great job of offering a tailored experience as well. If you are a shooter noob who has never touched a controller, you can still beat the game on the "Easy" difficulty level. And if you are a well-worn veteran of countless fragfests you will still find a mighty challenge in the "Legendary" difficulty level.

My only complaints about Halo 3 are pretty nitpicky things. Some of the level design (I'm looking at you Cortana) is a little confusing and some of the faces of your human allies aren't exactly up to par with the rest of game's graphics. But really, other than that, there is not a whole lot to complain about with Halo 3.

Multiplayer is an absolute blast. 4 Player cooperative play through the campaign is fantastic fun. Matchmaking is everything gamers have come to expect from the Halo franchise...in other words, it is unparallelled. The new theater options allow for after-the-fact viewing of complete play sessions, repleat with options for fast forwarding, rewinding, viewing from any angle and editing and saving for later sharing with friends via Xbox Live. It truly is a feature that should find it's way to all online multiplayer games.

As a fan of the original Halo who was sorely disappointed with Halo 2, I can tell you that Halo 3 has been a thrilling ride and I am impressed with the job Bungie has done delivering an engrossing story, fabulous settings, excellent gameplay and options galore. If this truly is the end for Master Chief, I don't think he could have wished for a much better send off.