Showing posts with label Sega. Show all posts
Showing posts with label Sega. Show all posts

Wednesday, February 11, 2009

Valkyria Chronicles


By Brendan Rose

Remember SEGA? Back in the nineties the Sega master system was still a serious competitor to the Super Nintendo. They made Sonic, and they were cool, but by the time the Dreamcast was released they were already financial toast, and now they make games for other systems, games like Valkyria Chronicles for the PS3.

Valkyria Chronicles is a bit reminiscent of games like Final Fantasy Tactics and Disgaea, except with no grid, bigger levels, and an emphasis on guns and tanks with elements of a third person shooter thrown in for good measure. It starts with an overview map in the Player Phase where you have a limited amount of CP to select units to move. You can select the same unit more than once per turn, but they're able to move less each time. The movement phase is a bit like a third person shooter. You run around until the movement bar is finished, and you can attack once per turn. Enemies automatically attack as you appear within range. When you are out of CP, or finished the round, you end the phase. Then the Enemy Phase starts, they move their units and attack, your characters fire at targets within range, and then the process repeats until somebody wins.

The goals are stuff like:

"Victory"
The enemy base camp is captured.

"Failure"
Welkin dies

Valkyria Chronicles is one of those games that tries to make you gay. For instance clearly the enemy is your heterosexuality, and Welkin is their own salivating sense of arousal. The cell shading however makes up for this with lots of lively pastel colors.

The game is awesome; it's actually one of the best games I've played this year. It's very tactical and you have to work strategically as a team to win. One of the important factors is hiding behind cover, you take a lot less damage from behind cover, and in turn sandbags and cover can be destroyed by tanks and explosives. You're also able to issue orders (like attack boost). You can fight skirmish battles to gain experience and you level up by class. So if you spend all your experience to bring up Shock Troopers to level 6, all your Shock Troopers will level up. There are also Scouts, Lancers, Engineers and Snipers.

The “plot” is simple. The Empire was at war with a united group of democratic states, and the minor state of Galia had remained neutral in the conflict, but was later invaded by the Empire. You take control of a local militia, and kill an endless slew of nameless, faceless soldiers. Your militia soldiers all look different and have their own personalities. They have individual if somewhat repetitive animations, voices, special abilities and afflictions, and if they die in combat and don't get to a medic, that's it. There are about 50 of them to choose from.

Welkin meets Alicia when he is drawing fish by a stream. Alicia points a gun at his back and tries to arrest him, and eventually they join together to fight the Empire. The story is good, and there's a lot of it, but it is a little bit happy flying pigs and kitty butterflies. Every time it loads there's a picture of two pretty flowers. Still, that is tempered by some rather good action, and the graphics are great. The plot is told by selecting frames on the pages of a book, and is partly in fmv and partly in animated frames. It gets a little tired playing the same skirmish missions over and over for experience, but it is a rich and rewarding game, and a lot of fun. There are at least 20 hours of gameplay, and 9 skirmish missions to unlock. If you try Valkyria Chronicles out you'll find one of the better RPG’s on PlayStation 3, and nobody wants to see SEGA begging for change at the side of the street in ten years. So, if you need a good game, try Valkyria Chronicles.

Tuesday, April 24, 2007

Will Apple supplant Sony, MS and Nintendo to become the dominant video game console maker in 2015?

With the well documented problems facing Sony in attempting to retain it's market dominance in the video game console space, I got to thinking about past trends in the gaming industry and where we might find ourselves in the not so distant future.

The console industry has always been very cyclical.

If you go back 30 years (has it really been that long?) to 1978, Atari was the dominant game console manufacturer, having replaced Pong as the console of choice for consumers with their Atari 2600. After two generations of hardware, they were defunct as a viable console maker and in 1983 the industry as a whole imploded as a result of willy nilly licensing and a string of monumentally bad titles. E.T. The Extra Terrestrial takes most of the blame for this, but in reality that title was just the proverbial straw that broke the camel's back.

In 1985 the industry was resuscitated when Nintendo hit it big with the Nintendo Entertainment System and soon "Nintendo" became as synonymous with Video games as "Coke" is for soda pop. At one point, one in three American homes owned a NES. For over a decade Nintendo ruled the console world through two generations of systems with some mostly light competition from Sega's Genesis.

Sony first entered the console market space in 1988 when they partnered with Nintendo to create a new NES that would feature both NES cartridge functionality and CD-ROM multimedia technology, but after a series of questionable moves by both companies well documented here, the hybird NES was dropped, Sony's now forgotten Play Station (space intentional) was never released and the two companies became eventual rivals instead of partners.

Steve Race, Sony Computer Entertainment Of America's (SCEA) then CEO, stated, "Since the deal with Nintendo didn't come to fruition we decided to put games on a back burner and wait for the next category. Generally, the gaming industry has a seven-year product life-cycle, so we bided our time until we could get in on the next cycle."

In 1994 Sony did release the first "Playstation" in Japan and by the end of 1995 Nintendo had fallen prey to changing market conditions, and some say to it's own hubris, in being usurped by relative newcomer Sony as the king of console gaming.

In 2001 Microsoft released the first Xbox and although Sony overwhelmingly dominated that generation of hardware sales with it's own Playstation 2 which came out a year earlier, Microsoft impressed many gamers and game developers with their hardware and commitment to quality games and the universally praised Xbox Live. Microsoft sold only a fraction of the consoles Sony did, but they made invaluable in-roads and had cemented a place in the console game industry.

Then in 2004 Microsoft dropped a bomb on their competitors when they announced the Xbox 360, catching both Sony and Nintendo completely off guard. With a planned November 2005 Launch in North America and worldwide by the end of December, Microsoft virtually assured themselves of at least a one year headstart on either of their competitors possible Next-Gen offerings.

Which brings us to the present. Despite some hardware issues, Microsoft has done an excellent job selling Xbox 360's around the world, except in Japan where it continues to stagnate. Worldwide, more than 10 Million 360's have been sold. Nintendo's Wii is currently selling out everywhere it is released, and our last Gen leader, Sony is struggling mightily to sell PS3's, which come with a pricetag a full $200 higher than the Xbox 360 Premium system.

So, if things actually remain on course for Microsoft and they parlay their success with the 360 into a true market dominator with an Xbox 720 in the next "Next Generation" due sometime around 2010-2011, who will enter the fray then to dethrone them? History says it will happen. So far NO console manufacturer has managed to dominate beyond two generations.

Apple has made it clear they have an interest in gaming with the recent release of games for the Ipod Video. Rumors have floated around for the better part of two years about a possible Apple Handheld gaming console, and now with their Apple TV hardware, they have entered the digital delivery space previously dominated by Microsoft's Xbox Live Marketplace.

Are these moves the portent to more grandiose Apple gaming plans down the road? In 2015 will we all be playing Apple Igame consoles? Is Sega a sleeping giant waiting for the right time to be awakened? Will someone else emerge from the ether and surprise us all? Or will Sony, Nintendo and Microsoft be the only players in this game for another 10 years?