Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Wednesday, July 30, 2008

Deadliest Catch: Alaskan Storm, Are you serious?

By Melissa Melanson

So, I saw this review on Gamespot and just had to look further. I've watched all the Deadliest Catch shows this season and I couldn't believe it possible that they would make a video game? but nowadays they make videogames of just about anything so why not? This game has been out since mid June and this is the first I've heard of it. Why am I not surprised?

I can't imagine playing a game like this as I've watched the real life experience of being a fisherman on the Bering Sea and it seems terrifying. However, after I watched gamespot's review they did mention that you play most of the game as the captain barking orders, determining where to fish, etc... I like the idea that you in the safety of the cabin most of the time but that you still get to experience in some sense.

I think after about an hour or so I might be bored though because really how exciting can it be when all you see is the vast Bering Sea out your windows. Maybe the next time they want to create a game from a reality show and would like to do something with water they should try ICE ROAD TRUCKERS instead. That actually sounds like it might be fun.

I would recommend if you would like to play this game that you rent and not buy. I don't personally think its worth the $50 they are charging for it.

What do you guys think? Would you consider playing this game?

Friday, June 27, 2008

Cliff “Don’t call me Cliffy B” Bleszinski on Gears of War 2 fixes


By Tiberius Jonez


Gears of War was a great game – no doubt about it. The campaign was fun, and while the multiplayer was what really gave the game its long legs, it was far from perfect. Many players hated the grenade sticking (I loved it) and Epic addressed that issue with a patch that somehow made me even better at it. Others found the chainsaw randomness annoying. But without a doubt the biggest complaint I heard during online matches was about the host shotgun advantage. Basically, if the host of a match used a shotgun, that player could destroy the entire opposing team even when it seemed a certainty that he was out of shottie range or not even aiming at his victim. It could turn a mostly great online experience into a frustrating, cuss-laden, controller-throwing scream fest.

Well, in a recent interview with GamePro, Gears creator Cliff Bleszinski says Epic has addressed all those bugs, and that Gears 2 will best its predecessor in every way. From an improved cover system and chainsaw duels to more players online, a more stylized lighting engine and much more, Gears of War 2 appears to be well on its way to taking the franchise to all new heights of bloody goodness.

Friday, June 22, 2007

AMA wants Video Game addiction officially classified


Do you think you are addicted to video games? If not, do you know someone who takes gaming to an extreme and perhaps harmful end that you would consider an addiction? I'm not talking about someone who plays 3 or 4 hours a day. We all know at least one person who plays World of Warcraft for 8 or more hours a day...are they suffering from an illness? A medical group says yes.

A group of the AMA (American Medical Association) wants to have Video Game Addiction officially recognized as an illness so that patients can use their insurance to seek treatment.

The nation's leading doctors' group could vote on whether to add video-game addiction to a widely used mental-illness manual at a national meeting this weekend in Chicago, a move that would raise awareness about the issue and make it easier for patients to file insurance claims for treatment.

The debate among AMA members is expected to be heated. For starters, there's not even agreement that playing hours and hours of the latest game for Xbox 360 or Nintendo Wii or a multiplayer online role-playing game such as "World of Warcraft" is a true addiction, similar to dependence on alcohol or drugs.

According to Dr. Jon Grant, a psychiatrist at the University of Minnesota Medical School who specializes in studying and treating addictive behaviors in adults, there's a lot to consider before heavy video-game use is called an addiction. Players, including younger ones, may turn to games out of boredom, depression, loneliness and more. "Is it a problem, or is it the symptom of a problem?" Grant said. "I don't know if we actually know that yet."

Some websites give video gamers and their loved ones a forum in which to share their stories of playing addiction, such as Gamer Widow (http://www.gamerwidow.com/) and On-Line Gamers Anonymous (http://www.olganon.com/). But many players and those in the industry are skeptical.

St. Louis Park, Minnesota resident Justin Riss, 31, said he has played video games since the 1980s and found the AMA's move "absolutely hysterical."I have no physical or emotional side effects due to the use of playing games. I still play," he said. "Furthermore, I consider my hand-eye coordination better than most other individuals, and I attribute that to my days of sitting on the couch playing games like 'Tecmo Bowl' and 'Double Dribble.' "

Eric Hanson, 29, a Web developer at the University of Minnesota said: "While video-game addiction could be real, it is time that psychiatric science simply limit diagnosis to 'addictive predisposition' rather than trying to classify every conceivable behavior as having an addiction."

Andy McNamara, editor-in-chief of Minneapolis-based Game Informer magazine, said the AMA's actions are another sign of how video games are misunderstood.

"The simple fact that society calls too much gaming an 'addiction' and too much eating a 'disorder,' gives you an idea how the video-game industry is treated by the people who simply don't understand it," he said.

Some players do see potential pitfalls in playing too much of games such as the immensely popular "World of Warcraft."I play this game actively and can attest to its addictive properties," said Sean Carter, 31, a Denver technology manager who commented through the Star Tribune's website. "The social interaction and forced cooperation with other live players combined with the open-ended story line can easily draw you in. It's a great example of the digital world replacing real life."

The AMA could vote on the proposal by Monday, but even if approved, it will not appear in the mental-illness manual until the publication's next edition in 2012. So don't call in sick to play games just yet.

Read the full story from Randy A. Salas of the Star Tribune here.

Saturday, March 24, 2007

Gamer Demographic Growing Up

This ad for HSBC demonstrates how the gamer demographic is growing up and gaining respect from advertisers. Unlike the "GTA" Coke ad and several other game related ads, this isn't a soft drink company or other "kiddie" related product. This ad is from a major financial institution and such companies don't spend money for ads unless they they are confident those ads will reach prospective customers.

It's a really good commercial too!

Friday, March 16, 2007

Welcome to the GameJonez Blog

Hello and welcome to the GameJonez Blog, my new virtual home while GameJonez.com is being redesigned. GameJonez is dedicated to bringing you video game news from around the net. I am passionate about gaming and the people who make games.

This blog will be a continuation of my wider goal of connecting with the most valuable resource on the net, you our fellow gamers. I want you to turn the spotlight on yourselves. I want to hear what you have to say about games, gaming news, and those who create the works of art that we so dearly love.

Check back daily for conversation, debate, rumors and breaking news from the world of gaming.

Thanks!!

Tiberius Jonez
Email